While this was absolutely a big criticism for some, Resident Evil 5 set the new gold standard for replayability in the series. Understanding the overwhelming praise the series received for its shift to more action-oriented gameplay, Resident Evil 5 doubled down on wild, Michael Bay-esque action sequences and almost completely abandoned any shred of its survival-horror roots. The massive success of Resident Evil 4 certainly went to the heads of the team with the releases of Resident Evil 5 and 6. This post-game content had a unique collection of unlocks, which offered even more replayability for folks who just wanted any excuse to keep playing. In Battle Game, players chose from one of five characters and completed a series of timed, arcade-influenced challenges. However, with the release of Code Veronica on Dreamcast, fans who completed this entry were treated to the first bonus game mode the series had seen. As this entry drastically ramped up your firepower from the get-go, rad additions like Regina's outfit from Dino Crisis served as powerful incentives to chase the higher completion rankings. With the release of Resident Evil 3, Capcom shifted the focus from weapon unlocks to a host of bonus costumes for Jill Valentine. Then there was the absolutely ridiculous Tofu Scenario, which tasked players with running through the streets of Racoon City as a giant brick of tofu. Resident Evil 2 retained the unlimited rocket launcher unlock, but also introduced a suite of additional post-game bonuses like the gatling gun. With more eyes and attention on every subsequent release, the team at Capcom seemed hellbent on ramping up the rewards with every sequel. it was like the game was rewarding you for getting through the sometimes horrifying main game by adding some fun. Fans like myself adored these silly alternative ways of re-experiencing games that were inherently designed to be stressful and horrifying. This ingenious balance of fear and fun would be part of the reason why Resident Evil became one of the most beloved horror franchises.
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